Dhakanni Ghaaldar, Guide (Homebrew)
Source: Exploring Ebberon
As a guide, possibly a duur'kala bard, you've been trained to lead your people.
Guide Traits
- Ability Score Increase. Either your Intelligence or Charisma score increases by 1 (your choice)
- Lead By Example. If you fail an ability check or saving throw, you can gain a bonus to the roll equal to the number of allies you can see within 30 feet of you (Maximum bonus of +5). Once you use this trait, you cannot do so again until you finish a short or long rest.
- The Guiding Arts. You have proficiency in two of the following skills of your choice: History, Intimidation, Perception or Survival.